3D Process: Women floor-Cohoom
In this post I will show the designing process of the first floor (women floor) this floor will include storage, fitting, and the main area.
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Storage room
Firstly, I typed " storage room" then I chose one of them and i dropped it to the floor plan. The biggest shelve has a 4.835 m length , the second one is 3.076m, and the smallest one is 2.657m. There is a 1 meter space between each shelve, and 3.18 m between the smallest shelve to the biggest one.
the door has 1.5m width space between the shelve beside it. I then added a Garment steamer behind a door with a 0.3m for the width of it. After that I added a ladder which is hanged to the wall in the middle.
I then added a shopping cart near the back door so the workers can take it directly outside to take the boxes. The width between the shopping card and the wall is 1.78. After that i added a small window in the right between the shelves with a 3m height above the floor.
After that I needed to add light to the room and to be accurate I changed the 2D view to a celling view from the 2D button down in the left. Then I typed lights and i added 3 Led Celling lights in the middle of the room and then I added a track lights where i highlighted in the yellow pen in the top so the top shelves can be seen.
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Fitting room
Before I start furnishing it, I will add built in led light in the 4 walls.
To add this, I clicked on the wall then wall editor then this screen appeared for me. Firstly, I clicked on " add guidelines" then i clicked on the line that i highlighted with yellow colour. then I changed the length to 0.15
After that I clicked on line and I draw a line over the guideline that i did.
I then add another guideline over the line that i did before and i changed the length to 0.10 so we have to lines with 0.10. After that I changed the Extrusion for the first and last one to 0.1 and the middle one to 0.05, so there can be a space inside the wall to put the light.
I then clicked on the middle line and the left settings appeared. So I clicked on internal light and i changed the brightness to 400 and the colour to yellow. Then i clicked on "selection edit" to edit the place of the light strip.
As you can see in the 3D view at the right corner whenever I change the place of the line in the middle the light strip will move from the inside. Lastly I opened the options " light through" "light strip".
This is how it will look in the wall editor screen. Know I will do the same thing for all the walls including the main area.
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Main Area
I then added the cashier and the shoe section with the seats. The shoe display are custom modelling.
To custom my own furnishing, I clicked on 'custom modelling' from the left bar
I then chose cube to start with
to make it smaller, I clicked on the middle dot that i highlighted ( see image above) and and drag it down.
This how it will look when i drag it downward.
I did't need it to have sharp corner, so i again i clicked on the corner dot then i drag it down
to get this shape
I then did the same for the cylinder
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